- Getting Started
- Rolling Dice
Running a Game
- Create Game
- Navigating Astral Maps
- Inviting players to your game
- Game Portal
- Vision Restrictions and Effects (Dynamic Lighting)
- Handouts and Documents
- Initiative Tracker
- Audio Player and Dynamic Audio
- Action Bar
- Game Settings
- Context Menus
- Drawing Tools
- Visual FX
- Character Sheets
- Map Editor
- My Vault
- Available Fonts in Astral
- Supported Files
- Replacing Sheet Pages Without Removing Contents
- Player View: Previewing as a Player
- Astral Performance Optimization
- Using Markdown in Astral
- Getting Best Results with Animated Maps
- Subscription Status, And How It Affects Your Party
- Additional Artistic Resoures Links
- Software Conflict Troubleshooting
- Beta Testing
- Beyond20 - D&DBeyond Integration: Support and Resources
Guides and Tutorials
- Astral Guides and Tutorials
- Community Created Guides
- Official Content
- Publishing on Astral
- Astral Translation Project
- Submit Bug Report
The Maps Tab
The Manage Maps tool is your at-a-glance view of your campaign's maps as well as editing options. Clicking the Manage Maps tool icon will switch your active tool to the Manage Maps tool.
Creating/Importing New Maps
Clicking on the "Create New" button will pull up the Create Map window. From there, you can either choose from previous maps, import from your vault, or create a blank map.
Map Editor button
The Manage Maps tool is also one of your portals into the In-Game Map Editor. This Map Editor can be used to make changes to your maps in-game, as well as prepare and test triggers and other Map Features. There is also an Edit/Build Map button on your Power Bar.
Check out the Map Editor documentation for more information.
The In-Game Map Editor behaves the same as the editor found in My Vault, and both use the assets in My Vault.
Maps can be reordered by dragging and dropping maps in the desired order in the Manage Maps tool. New maps will position themselves in the bottom of the map stack.
Players joining your campaign for the first time will always land on the first map on the list. Keep this in mind, so you don't end up revealing more than you intended.