- Getting Started
- Rolling Dice
-
Running a Game
- Create Game
- Navigating Astral Maps
- Inviting players to your game
- Game Portal
- Maps
- Vision Restrictions and Effects (Dynamic Lighting)
- Characters
- Handouts and Documents
- Initiative Tracker
- Chat
- Audio Player and Dynamic Audio
- Action Bar
- Game Settings
- Shortcuts
- Context Menus
- Drawing Tools
- Visual FX
- Weather
- Astral Video Chat
- Character Sheets
- Map Editor
- My Vault
-
Advanced Use
- Available Fonts in Astral
- Supported Files
- Replacing Sheet Pages Without Removing Contents
- Player View: Previewing as a Player
- Astral Performance Optimization
- Using Markdown in Astral
- Getting Best Results with Animated Maps
- Subscription Status, And How It Affects Your Party
- Additional Artistic Resoures Links
- Software Conflict Troubleshooting
- Beta Testing
- Beyond20 - D&DBeyond Integration: Support and Resources
- Guides and Tutorials
- FAQs
- Official Content
- Publishing on Astral
- Development Status
- Astral Translation Project
- Submit Bug Report
Dice Pools
Dice Pools
Character Sheet Actions can be used to create dice pools that return the number of successful rolls. You can use >, <, >=, <=, and = for comparisons. For example, to count 5 and 6 as successes on a d6, you would roll !(4d6>=5)
.
You can use stats to determine the size of a dice pool. For example, if your dice pool is based on a combination of your wits
and technology
stats and you need to roll a 6 to succeed, you might write: !({wits + technology}d6=6)
. Assuming that wits=5
and technology=3
, you'd end up with something similar to this result:
Dice Pool rolls will display both the total of dice that succeeded in meeting the threshold as well as the combined value of those dice.